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Extinct mechs
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  Dropship landed
Posted by: Barone - 05-14-2019, 05:58 PM - Forum: General Discussion - Replies (6)

Can i put a Dropship landed in a MM map? And use there weapons?

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  Bot ratios in MekHQ
Posted by: Kendo - 05-13-2019, 08:59 AM - Forum: General Discussion - Replies (5)

Greetings,

First off, love MekHQ. So much better than when I played it  a couple years ago. The BOT campaign is great. My only issue is that for every scenario, I am outnumbered at least 2:1. I just played one that was BV 3000 to 8500. I love the way the campaign plays over all, but I need to figure out how to give myself a bit of a chance. Getting wiped off the map in every game just isn't that exciting. Any tips? What settings do I need to chance?

Regards,

Kendo

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  Mechwarior Injuries
Posted by: Barone - 04-21-2019, 06:34 PM - Forum: General Discussion - Replies (11)

Im playing a campaign.
I miss a option to edit injuries to mechwariors.
Its possible?

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  Trouble /w Java 211
Posted by: ranger11bv - 04-21-2019, 01:29 AM - Forum: General Discussion - Replies (1)

I tried to run megamek 44.0 on the newest java, version 211, no dice!! Had to roll back to java 201 for it to work.

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  Megamek and other scenarios
Posted by: Barone - 04-20-2019, 10:49 AM - Forum: General Discussion - Replies (3)

Just a doubt...
Is there any megamek mod for other scenarios, like ww2, fantasy, etc?
The mechanism of the game would allow many variations.
Has anyone ever dared to do this?
Thank you.

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  issue with MegaMek and Java
Posted by: Dragon_Mech - 04-20-2019, 04:38 AM - Forum: Problems? - Replies (5)

hello.

i downloaded Megamek version 0.44.0 last night.
but when i tried to open the EXE file, i got the following error:
   
is my version of java too old or is there some sort of config that i need to edit
i am using Windows XP Professional SP3 with Java Standard Enviroment 7 update 75

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  Forcing the Remote Server to Host Bots
Posted by: Xalev - 04-19-2019, 04:39 PM - Forum: Tips and Advice - Replies (4)

Hello Friends, Romans, and Countrymen, 

I'm currently hosting megaMek 0.44.0 on a Dell r610 (That's a Dual Xeon Server from 2014). the server is running ubuntu 18.04.2 LTS right now, and is exclusively controlled through SSH. The game itself runs Fine, mostly. 

Does anyone here know how to force the server to host the AI? It appears that whenever I add a bot, my local computer (not as capable of Ridiculous Multithreading) completely takes the burden on. 

My sincere apologies if this is the wrong place, but this seems like a feature we surely already have. 

Thanks!

EDIT:
Right now, I'm using a SSH client to -x into the server and have a gui locally (though i Do Not appreciate the additional load on the server's tiny, ancient GPU.)

If anyone has a better solution, Please let me know

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  MegaMek on Windows issue
Posted by: MadCartographer - 04-18-2019, 11:10 AM - Forum: Problems? - Replies (2)

I am running the latest version of MM, when I start the application, the window is larger than my screen and I cant re-size it.  How can I do this?

Current Resolution settings:
1920 x 1080

Thanks.

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  How to Import Custom Mechs
Posted by: icblake03 - 04-16-2019, 12:17 PM - Forum: MekHQ - Replies (1)

I've recently made a custom mech in MegaMekLab that I installed with my MekHQ.  I am trying to use it in my MekHQ, but I don't know how to import it into the game.  Could somebody help me?

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  Loading a saved game
Posted by: atsalmon - 04-13-2019, 02:08 PM - Forum: Problems? - Replies (2)

I am running MegaMek on a Linux server.  How do I load a saved game back on the server if I reboot the server?  We normally save every game locally in case the server goes offline for any reason.  Then I can start the saved game locally, and others can connect.  But is there a way to load it back to the server so everyone can connect normally to the server and launch?

Thanks,
Ashley

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