MegaMek Discussion Board
New Development Snapshot 0.47.2 for Megamek, MegaMekLab, and MekHQ - Printable Version

+- MegaMek Discussion Board (https://forum.megamek.org)
+-- Forum: Release Notifications. (https://forum.megamek.org/forum-8.html)
+--- Forum: New Releases (https://forum.megamek.org/forum-22.html)
+--- Thread: New Development Snapshot 0.47.2 for Megamek, MegaMekLab, and MekHQ (/thread-2654.html)



New Development Snapshot 0.47.2 for Megamek, MegaMekLab, and MekHQ - Hammer - 11-15-2019

Hi Everyone,

The 47.1 release had a few nasty bugs around SV's and resolution in MekHQ. This release should resolve those.

**FOR MAC USERS**
There isn't a Mac release and you'll have to use the Unix release. We are having issues with the Gradle packaging scripts and various security settings in MacOS.  We are working on the issue and have no ETA for a fix.

Megamek/MegaMekLab/MekHQ.
Since this is basically a bug fix release see here for the 0.47.1 release notes


Also a reminder to drop into the Slack channel to meet other players and harass the devs that drop in and out.  

As a reminder when moving between versions:
1)   Make backups of your campaigns and customs.
2)   Always treat each release as a stand alone release and only copy your data forward from older versions.

There is a good chance you’ll have issues in MekHQ with unit name changes.  If you get errors loading your campaign as result of unit name errors please see this post.
Name Issues with units
The change log below lists all the changes in this release from the previous stable.

CHANGE LOGS AND DOWNLOAD LINKS
Megamek.
Download Here
Code:
+PR #1535: Use correct cost for Protomech EDP armor
+PR #1533: Improved bot usage of field gun infantry
+PR #1541: Fixes an issue where tanks that took "immobilized" motive damage in high-G would still be considered mobile

MegaMekLab.
Download Here
Code:
+ Issue #365: Protomek Tab is missing its fluff section
+ Issue #367: Rail Support Vehicle - External Power Pickup not saving
+ Issue #369: Issues with Mirroring Aero units.

MekHQ:
Download Here
Code:
+ PR #1325: Customize protomechs and advanced aero in MekLab
+ PR #1326: Fix another potential error preventing day advancement when giving training XP
+ Issue #1327, 1329: Fixed multiple issues relating to scenario resolution introduced in 47.1
+ Issue #1333: Simca Ambulance possibly causing campaign to not load
+ Issue #1337: Offboard artillery - designate hex phase skipped when artillery comes from mekhq
+ Issue #1330: Fix NPE when PersonViewPanel has a pregnant individual
+ Issue #1316: Resolve money parsing exception in Retirement Defection Tracker

Enjoy everyone