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Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: MekWars Dominion: Grand Cycle XVI [November 2, 2018]
Post: MekWars Dominion: Grand Cycle XVI [November 2, 201...

http://wars-of-reaving.net/image/Dominion%20Logo%20%28small%29.png WWW.MEKWARS-DOMINION.COM GRAND CYCLE XVI 2765 Era Campaign November 2, 2018 MEKWARS DOMINION is an online table top campai...
TigerShark Campaigns 0 977 11-09-2018, 06:44 PM
    Thread: MekWars Dominion: Grand Cycle XIV [January 6, 2018]
Post: MekWars Dominion: Grand Cycle XIV [January 6, 2018...

http://wars-of-reaving.net/image/Dominion%20Logo%20%28small%29.png W W W . M E K W A R S - D O M I N I O N . C O M (http://www.mekwars-dominion.com) GRAND CYCLE XIV 2765 Era Campaign January 6, 201...
TigerShark Campaigns 0 835 12-23-2017, 05:19 PM
    Thread: ECM transparency
Post: RE: ECM transparency

Arlith Wrote: (10-21-2017, 10:53 AM) -- There are no options that control how the ECM static effect is generated (although there could be).  The relevant code is in BoardView.drawHex, around lines 2...
TigerShark General Discussion 2 1,216 11-03-2017, 01:44 AM
    Thread: ECM transparency
Post: ECM transparency

Is there a way to disable the "static" look to ECM? I just prefer a colored overlay as opposed to the scattered static throughout. Or, if possible, finer-looking static.
TigerShark General Discussion 2 1,216 10-20-2017, 01:36 AM
    Thread: MekWars Dominion: Grand Cycle XIII [August 18, 2017]
Post: MekWars Dominion: Grand Cycle XIII [August 18, 201...

http://wars-of-reaving.net/image/Dominion%20Logo%20%28small%29.png W W W . M E K W A R S - D O M I N I O N . C O M GRAND CYCLE XIII August 18, 2017 2765 Era Campaign OVERVIEW Behind the façade o...
TigerShark Campaigns 0 819 08-04-2017, 04:55 PM
    Thread: MekWars Dominion: Grand Cycle XII [April 28, 2017]
Post: RE: MekWars Dominion: Grand Cycle XII [April 28, 2...

Server is up and running. People are welcome to log in and get started generating accounts. I will be around from 1700 PST onward this evening (Thurs, April 27).
TigerShark Campaigns 2 1,453 04-27-2017, 04:17 PM
    Thread: MekWars Dominion: Grand Cycle XII [April 28, 2017]
Post: RE: MekWars Dominion: Grand Cycle XII [April 28, 2...

Reminder: We'll be kicking off our next cycle this Friday! If you have questions or want to join, please feel free to ask! I'm all ears! You can also join our Facebook group to meet other players a...
TigerShark Campaigns 2 1,453 04-24-2017, 11:35 AM
    Thread: MekWars Dominion: Grand Cycle XII [April 28, 2017]
Post: MekWars Dominion: Grand Cycle XII [April 28, 2017]

http://wars-of-reaving.net/image/Dominion%20Logo%20%28small%29.png W W W . M E K W A R S - D O M I N I O N . C O M GRAND CYCLE XII 2765 Era Campaign OVERVIEW Behind the façade of trade and cooper...
TigerShark Campaigns 2 1,453 04-12-2017, 01:31 PM
    Thread: LAM images?
Post: Re: LAM images?

I'm only asking about the new LAM art. I couldn't care less about the unseen stuff.
TigerShark User Creations 8 2,795 01-16-2017, 03:03 PM
    Thread: Regarding the upcoming HBS Battletech game
Post: Re: Regarding the upcoming HBS Battletech game

SirMegaV link Wrote: (01-12-2017, 01:41 PM) -- [quote author=TigerShark link=topic=2562.msg17526#msg17526 date=1484240602] [quote author=SirMegaV link=topic=2562.msg17518#msg17518 date=1484157738] I ...
TigerShark General Discussion 7 2,643 01-12-2017, 04:46 PM
    Thread: Regarding the upcoming HBS Battletech game
Post: Re: Regarding the upcoming HBS Battletech game

SirMegaV link Wrote: (01-11-2017, 02:02 PM) -- I tot that died during development? -- You didn't click on the link, did you?
TigerShark General Discussion 7 2,643 01-12-2017, 01:03 PM
    Thread: Regarding the upcoming HBS Battletech game
Post: Re: Regarding the upcoming HBS Battletech game

They forgot about Castle Creeps. Apparently, the other turn-based BattleTech game. https://www.mwtactics.com/
TigerShark General Discussion 7 2,643 01-11-2017, 12:21 PM
    Thread: Infantry specialization documentation
Post: Infantry specialization documentation

Is there any documentation on infantry files? i.e.: to what do the Specialization numbers correspond?
TigerShark General Discussion 1 848 01-09-2017, 02:28 AM
    Thread: Bug:
Post: Bug:

In the history.txt file, I found the following bug fix: "+ Bug: Heat-seeking LRM modifiers being applied before side table is set" But I cannot find the commit where this change was made. Anyone got ...
TigerShark General Discussion 1 973 12-25-2016, 02:05 PM
    Thread: Hidden Units
Post: Re: Hidden Units

I'm unable to even deploy a Hidden Unit. How do you place them on the map?
TigerShark Tips and Advice 4 2,173 12-21-2016, 10:46 PM
    Thread: New Map Hex Images
Post: Re: New Map Hex Images

I'd love it if we could get some of the stock, "not-so-boring" buildings, but with a 3D effect added. Beveled edges, drop shadows, things like that. I can probably work on it myself, given the time, ...
TigerShark User Creations 297 90,927 12-19-2016, 02:41 PM
    Thread: MekWars code question
Post: Re: MekWars code question

Looks like BarukKhazad on MMNet figured it out for me on this one: Code: -- //        if (weapon.getType().hasFlag(WeaponType.F_MISSILE) || (weapon.getType().hasFlag(WeaponType.F_ARTILLERY))) ...
TigerShark General Discussion 7 2,193 12-08-2016, 12:40 AM
    Thread: MekWars code question
Post: Re: MekWars code question

Unfortunately, there are no flags specific to LRM/iATM/Mek Mortar/MML that aren't in use by something else. Looks like I'll need to add a flag to MegaMek (F_INDIRECT) for all weapons which can fire in...
TigerShark General Discussion 7 2,193 12-07-2016, 07:20 PM
    Thread: MekWars code question
Post: Re: MekWars code question

Sorry for the Java noob question. Rather new to it.
TigerShark General Discussion 7 2,193 12-07-2016, 03:08 AM
    Thread: MekWars code question
Post: MekWars code question

I'm trying to add a BV modifier to the Oblique Attacker skill. The current code I'm using works for doing this, but doesn't differentiate from SRMs and LRMs. Since OA is only supposed to affect those ...
TigerShark General Discussion 7 2,193 12-07-2016, 03:07 AM