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Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: When the inevitable happens...
Post: Re: When the inevitable happens...

I could never figure it out, so I just guessed that I could get 20 mil in salvage off her and added it to my cash with a "salvage from dropship kill" as where it is from.
2ndAcr MekHQ 9 3,569 07-11-2014, 10:30 PM
    Thread: Repairs can't be done until "all other parts scrapped/salvaged" . . .
Post: Re: Repairs can't be done until "all other parts s...

Check for that lovely XL engine that occupies space in each torso. I have found that I have to yank it out to replace a torso a bunch, and the engine is usually damaged to boot and hard to repair.
2ndAcr MekHQ 8 4,218 06-07-2014, 10:52 PM
    Thread: Some Questions
Post: Re: Some Questions

Not an expert by any means, but will try to answer some and provide a few other items I have noticed. 1. I usually see things like that when techs fail maint rolls, check your repair bay and you mig...
2ndAcr MekHQ 8 3,567 02-08-2014, 08:08 PM
    Thread: Problems with mechs loading and design.
Post: Re: Problems with mechs loading and design.

His current personal is HQ 3.4 r1739 or that is the version I am using anyway, the experimental.
2ndAcr Problems? 13 5,570 02-03-2014, 02:11 PM
    Thread: Dumb question
Post: Re: Dumb question

Okay, I was just wondering. Funny that Swarm-I loaded up just fine, yet I could not tell if any of the remaining missiles went after the mech next door as they said no targets found. Guess next time ...
2ndAcr General Discussion 5 2,095 01-28-2014, 11:09 PM
    Thread: Dumb question
Post: Dumb question

Okay, in MekHq I swapped LRM-20 ammo for Swarm ammo in 3058, yet the mechs do not show up in MegaMek unless I check the invalid design box. This is the first time I have tried to load different ammo ...
2ndAcr General Discussion 5 2,095 01-28-2014, 10:51 PM
    Thread: BA showing un supported
Post: Re: BA showing un supported

Ah, I had no clue there was several different ways to calculate support. I will have to scope that out better. Sorry for causing any problems, only been messing with this about a month and am hooked ...
2ndAcr MekHQ 9 3,523 01-06-2014, 01:54 PM
    Thread: BA showing un supported
Post: Re: BA showing un supported

Sorry about that, and thanks for shifting it.
2ndAcr MekHQ 9 3,523 01-05-2014, 04:42 PM
    Thread: BA showing un supported
Post: Re: BA showing un supported

Not sure if I should post this issue in here or in the MegaMek bug tracker since this is a problem with MekHQ. But will post it here first. Tried it and it says the upload folder is full here, so w...
2ndAcr MekHQ 9 3,523 01-05-2014, 04:08 PM
    Thread: BA showing un supported
Post: Re: BA showing un supported

Okay, I will do that, not sure exact procedures you guys use here, but will figure it out. Yes, I have plenty of astechs with full time. I have tried a few different setups and it always shows 90% or...
2ndAcr MekHQ 9 3,523 01-05-2014, 04:02 PM
    Thread: BA showing un supported
Post: BA showing un supported

Using the MekHQ 3.3, have noticed that techs are assigned to BA squads and not to individual suits, yet even though each squad has a tech assigned, my Dragoon rating gets hammered as it shows 44 out ...
2ndAcr MekHQ 9 3,523 01-05-2014, 12:51 PM