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Quality of allies
It's a weighted scale. Basically think of the mech list divided up into 1000 slots and the game will randomly pick 1. The higher quality mechs are in the higher end and the low quality is at the low end. When it rolls the quality of your allies will modify the roll. For example the A quality unit adds +100 to the roll. That means it can still roll 101 on the table but you have a far better chance of hitting the high tier ones.  It would also be much more rare for it to roll salvage mechs from other houses.  Low quality units reverse this. They never have the high tier stuff and usually have whatever they can scrape together.

I have a PDF that illustrates it better than I'm describing it. It's in a link on my Marlow Stingray videos.  I'm at work atm so I can't grab it but I'll try and remember to link it here when I get home.

Messages In This Thread
Quality of allies - by kipstafoo - 09-30-2016, 10:24 PM
Re: Quality of allies - by ThomasMarik - 10-06-2016, 05:36 AM

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