Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Best way to approximate aerospace/CAS for Princessbot?
#1
Hey guys.

I've been having a lot of fun with MekHQ/MM lately (looking forward to the next release of MekHQ when I can actually turn on AtB!), but I was hoping to add a bit more variety in terms of the forces the bot fields. I've noticed with aerospace units Princess can't seem to keep them on the board, even a big board, and in a dozen games I'm yet to have them fire a shot at a Mech. I found if I give them really good piloting skills it helps a little, as they're less likely to fail a maneuver and fly off the board, but they still seem to really struggle.

I thought perhaps I could build some WiGE units in meklab, but the bot seems to struggle with those a lot as well, never actually taking off.

If you want some kind of fast-moving, non-mek enemy, is VTOL the only option for the bot? Is there anything else I can do to get the bot to make use of aerospace/artillery etc, or some analogue thereof that gives a similar experience?

Cheers guys Smile
Reply
#2
You're not going to have great experiences with Princess piloting non-ground units (and VTOLs, which are technically considered ground units).  Princess just isn't designed to control these units, and anything that makes it appear so is purely accidental.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)