Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Temp Crew?
So, I recently started playing around with DropShips, JumpShips, and WarShips in addition to my 'Mechs, and. . . well, it's a real headache.

So, SO many people to manage.  There's some tools that help make it easier, but repair times, apparently only one Tech per vessel, and so on just makes space combat not seem worth it.

But for an idea. . . we have the "Temporary Astechs" and "Temporary Medics" buttons. . . why not "temporary crew?"  Say, you hire one "Captain" for each vessel, then Temp Crew to fill it out and make it usable, but everything is based on the skills of that one captain?  Might make things a bit easier.
This is an RFE you're best to open this request on tracker, links in my sig.

Repair on Ships is abstracted, they "heal" over time versus have repairs. Dumb but that's how CGL wrote it.

Possibly Related Threads…
Thread Author Replies Views Last Post
  AtB: (help please) Vehicle crew death, how do I deal with this? Jesterr 4 942 05-18-2018, 02:44 PM
Last Post: Jesterr
  Code - Large crew requirements? pheonixstorm 5 1,452 06-17-2014, 09:53 PM
Last Post: pheonixstorm
  Saperate Screen for Opposition Crew Capture SirMegaV 2 990 05-23-2014, 01:13 AM
Last Post: SirMegaV
  Warship Crew Injuries SirMegaV 5 1,725 05-02-2014, 02:21 PM
Last Post: SirMegaV

Forum Jump:

Users browsing this thread: 1 Guest(s)