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Unable to bring up a saved campaign in version 1.11
#1
First I would like to say thank you for all of those who have helped create MekHQ.

I started using the program and just ran a battle to check out how things work. The battle ran just fine and the after battle report came up and I entered all the needed information and clicked finish. I clicked on the finish button multiple times thinking the screen would disappear but it didn't. I then closed the the screen and checked mekhq to see if the information was entered into the campaign. What I found was that every time that I clicked finished it entered the same information into the campaign. I'm not sure if that is a bug or if I did something wrong. After I used the GM function and cleared out all the extra enemy units that were salvaged I proceeded to do repairs on the units. I saved the file and went to bed. Today I tried to open the file again and it gave me the following error message:

Campaign Loading Error

The campaign file could not be loaded.
Please check the log file for details.

I'm not sure if this a known bug or if it was something that I did wrong. I'm trying to avoid reentering all the information for the campaign and starting over.

Thanks for any help

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#2
Open up the save file and make sure the entire thing was saved.  I had a problem arise like this, I opened it up and saw that the save file had cut off about around the scenarios.  I had a prior save file so I was able to cut and paste most of the stuff that I had done since that and fit it back in.
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#3
you also might want to get the newest version 01.12 that was released just last week.
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#4
Is this a known issue or bug with the versions before 1.11. If this is a know bug did they fix the issue then in version 1.12? I just didn't want to reenter all the information again for the campaign in version 1.12 only to have the same issue again.
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#5
Please post up the mekhqlog.txt from when you try to load the campaign.  I am not sure if this is fixed in 0.1.12.
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#6
If it is 1.11 it sounds to me like the error that was encountered from hiring multiple personnel at once, which was fixed in 1.12. Couldn't say for sure though with the details provided.
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