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MM HQ and offline games
#1
Can I use MM HQ to keep track of a table top game?

I have most of my merc company rolled out and listed in an excel chart my GM made, so I'll have to manually enter all that stuff.
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#2
You can and several people do. So ask lots of questions of them (I don't remember the names Sad )
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#3
I just finished a tabletop mission, and now I want to use MMHQ to keep track of damage and repairs and all that jazz.  I saw how to use GM mode to edit a mech's damage but how do I record the fact that a particular Orion has 6 rounds of cluster, 8 slugs, 9 NARC LRM-20's, 25 standard SRM-4 shots and 20 rounds of SRM-4 tear gas?
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#4
(12-07-2014, 06:44 PM)grimlock link Wrote:I just finished a tabletop mission, and now I want to use MMHQ to keep track of damage and repairs and all that jazz.  I saw how to use GM mode to edit a mech's damage but how do I record the fact that a particular Orion has 6 rounds of cluster, 8 slugs, 9 NARC LRM-20's, 25 standard SRM-4 shots and 20 rounds of SRM-4 tear gas?

Unfortunately that isn't yet implemented.
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#5
(12-07-2014, 10:01 PM)ralgith link Wrote:Unfortunately that isn't yet implemented.

Well... you can use the MUL to load the units into megamek and Configure Unit (instead of edit damage) and set the amount of ammo they have. Save the new MUL and use that for resolution.

It is a bit more round about but is currently the only way to set the ammo levels without needing to edit the campaign file by hand.
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#6
(12-07-2014, 11:39 PM)Jayof9s link Wrote:[quote author=ralgith link=topic=1818.msg11986#msg11986 date=1418004065]
Unfortunately that isn't yet implemented.

Well... you can use the MUL to load the units into megamek and Configure Unit (instead of edit damage) and set the amount of ammo they have. Save the new MUL and use that for resolution.

It is a bit more round about but is currently the only way to set the ammo levels without needing to edit the campaign file by hand.
[/quote]

And something I had totally forgotten about. Thanks Wink
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