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Recharge Station, Command Circut, and Pirate Point questions
The title kinda says it all. I notice that some systems have a recharge stations listed (those who's data have been entered) but I don't know if they actually EXIST (as in will charge my JS - for a fee would be ok). Also wondering if there's any intention of coding pirate points in the future (would probably be risky, and you'd only want to do it with an Elite JS Navigator). Oh, and can Command Circuts be implemented? I know in GM mode you can just MOVE the unit to another star - would this be my only option to simulate a CC?
I posted about this awhile back with a few ideas and suggestions. I think the answer was eventually but can't recall. It would be nice to factor in quick charge times for jump points as well as pirate points but pirate points would probably have to be a bit more abstract. The quick charge table in SO could be used to cover how long a charge will take if the player wants to risk a role for potential failure/damage.
Pretty much eventually for all of it.

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