04-01-2015, 07:42 PM
Cycle V ended and we had a great turn-out! I'd like to start by thanking everyone who participated!
Cycle VI is coming up (I won't be closing Dominion for a very, very long time!) and I'd like to hear some suggestions from the players, and even those who have yet to play here and have things they want to see. This could be anything from new Operations, to general complaints or an explanation of why you didn't play at Dominion in the first place. I'm all ears!
As I'll be revamping MekWars Dominion in the coming weeks, I'd like to add several operations to the list. The question entered my mind: What do people want to see? New operations hitting the table in the coming months already are listed below. But what do you guys want to see? Post your suggestions below!
TACTICAL STRIKE
Setup: Attacker deploys with Defender BV + 20%. Defender receives massive artillery.
Victory Conditions: Attacker must destroy 50% of the Defender's buildings. Defender must kill the enemy's Commanders.
INTERDICTION
Setup: Attacker brings an all-Aero force. Defender brings an all-Mech/Vehicle force.
Victory Conditions: Attacker must destroy enemy Commanders + 50% BV destroyed. Defender ('Mechs) must destroy 50% of the Attacker's BV (Commander Killed is automatically triggered, as Aero are not allowed as COs)
Cycle VI is coming up (I won't be closing Dominion for a very, very long time!) and I'd like to hear some suggestions from the players, and even those who have yet to play here and have things they want to see. This could be anything from new Operations, to general complaints or an explanation of why you didn't play at Dominion in the first place. I'm all ears!
As I'll be revamping MekWars Dominion in the coming weeks, I'd like to add several operations to the list. The question entered my mind: What do people want to see? New operations hitting the table in the coming months already are listed below. But what do you guys want to see? Post your suggestions below!
TACTICAL STRIKE
Setup: Attacker deploys with Defender BV + 20%. Defender receives massive artillery.
Victory Conditions: Attacker must destroy 50% of the Defender's buildings. Defender must kill the enemy's Commanders.
INTERDICTION
Setup: Attacker brings an all-Aero force. Defender brings an all-Mech/Vehicle force.
Victory Conditions: Attacker must destroy enemy Commanders + 50% BV destroyed. Defender ('Mechs) must destroy 50% of the Attacker's BV (Commander Killed is automatically triggered, as Aero are not allowed as COs)